\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r21072175 = x;
double r21072176 = y;
double r21072177 = r21072175 * r21072176;
double r21072178 = r21072176 * r21072176;
double r21072179 = r21072177 - r21072178;
double r21072180 = r21072179 + r21072178;
double r21072181 = z;
double r21072182 = r21072176 * r21072181;
double r21072183 = r21072180 - r21072182;
return r21072183;
}
double f(double x, double y, double z) {
double r21072184 = x;
double r21072185 = z;
double r21072186 = r21072184 - r21072185;
double r21072187 = y;
double r21072188 = r21072186 * r21072187;
return r21072188;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))