x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r10535210 = x;
double r10535211 = y;
double r10535212 = 4.0;
double r10535213 = r10535211 * r10535212;
double r10535214 = z;
double r10535215 = r10535213 * r10535214;
double r10535216 = r10535210 - r10535215;
return r10535216;
}
double f(double x, double y, double z) {
double r10535217 = x;
double r10535218 = 4.0;
double r10535219 = y;
double r10535220 = r10535218 * r10535219;
double r10535221 = z;
double r10535222 = r10535220 * r10535221;
double r10535223 = r10535217 - r10535222;
return r10535223;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019192
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))