Average Error: 0.0 → 0.0
Time: 11.5s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[x + \left(y - x\right) \cdot z\]
x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
        double r9776445 = x;
        double r9776446 = y;
        double r9776447 = r9776446 - r9776445;
        double r9776448 = z;
        double r9776449 = r9776447 * r9776448;
        double r9776450 = r9776445 + r9776449;
        return r9776450;
}

double f(double x, double y, double z) {
        double r9776451 = x;
        double r9776452 = y;
        double r9776453 = r9776452 - r9776451;
        double r9776454 = z;
        double r9776455 = r9776453 * r9776454;
        double r9776456 = r9776451 + r9776455;
        return r9776456;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x + \left(y - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019192 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  (+ x (* (- y x) z)))