x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r9776445 = x;
double r9776446 = y;
double r9776447 = r9776446 - r9776445;
double r9776448 = z;
double r9776449 = r9776447 * r9776448;
double r9776450 = r9776445 + r9776449;
return r9776450;
}
double f(double x, double y, double z) {
double r9776451 = x;
double r9776452 = y;
double r9776453 = r9776452 - r9776451;
double r9776454 = z;
double r9776455 = r9776453 * r9776454;
double r9776456 = r9776451 + r9776455;
return r9776456;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019192
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))