Average Error: 0.1 → 0.1
Time: 17.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r9004668 = x;
        double r9004669 = y;
        double r9004670 = cos(r9004669);
        double r9004671 = r9004668 + r9004670;
        double r9004672 = z;
        double r9004673 = sin(r9004669);
        double r9004674 = r9004672 * r9004673;
        double r9004675 = r9004671 - r9004674;
        return r9004675;
}

double f(double x, double y, double z) {
        double r9004676 = x;
        double r9004677 = y;
        double r9004678 = cos(r9004677);
        double r9004679 = r9004676 + r9004678;
        double r9004680 = z;
        double r9004681 = sin(r9004677);
        double r9004682 = r9004680 * r9004681;
        double r9004683 = r9004679 - r9004682;
        return r9004683;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019192 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))