\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r8876944 = x;
double r8876945 = y;
double r8876946 = sin(r8876945);
double r8876947 = r8876944 + r8876946;
double r8876948 = z;
double r8876949 = cos(r8876945);
double r8876950 = r8876948 * r8876949;
double r8876951 = r8876947 + r8876950;
return r8876951;
}
double f(double x, double y, double z) {
double r8876952 = x;
double r8876953 = y;
double r8876954 = sin(r8876953);
double r8876955 = r8876952 + r8876954;
double r8876956 = z;
double r8876957 = cos(r8876953);
double r8876958 = r8876956 * r8876957;
double r8876959 = r8876955 + r8876958;
return r8876959;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019192
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))