Average Error: 0.1 → 0.1
Time: 17.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r8876944 = x;
        double r8876945 = y;
        double r8876946 = sin(r8876945);
        double r8876947 = r8876944 + r8876946;
        double r8876948 = z;
        double r8876949 = cos(r8876945);
        double r8876950 = r8876948 * r8876949;
        double r8876951 = r8876947 + r8876950;
        return r8876951;
}

double f(double x, double y, double z) {
        double r8876952 = x;
        double r8876953 = y;
        double r8876954 = sin(r8876953);
        double r8876955 = r8876952 + r8876954;
        double r8876956 = z;
        double r8876957 = cos(r8876953);
        double r8876958 = r8876956 * r8876957;
        double r8876959 = r8876955 + r8876958;
        return r8876959;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019192 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))