\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\left(x - y\right) \cdot \frac{60}{z - t} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r36950889 = 60.0;
double r36950890 = x;
double r36950891 = y;
double r36950892 = r36950890 - r36950891;
double r36950893 = r36950889 * r36950892;
double r36950894 = z;
double r36950895 = t;
double r36950896 = r36950894 - r36950895;
double r36950897 = r36950893 / r36950896;
double r36950898 = a;
double r36950899 = 120.0;
double r36950900 = r36950898 * r36950899;
double r36950901 = r36950897 + r36950900;
return r36950901;
}
double f(double x, double y, double z, double t, double a) {
double r36950902 = x;
double r36950903 = y;
double r36950904 = r36950902 - r36950903;
double r36950905 = 60.0;
double r36950906 = z;
double r36950907 = t;
double r36950908 = r36950906 - r36950907;
double r36950909 = r36950905 / r36950908;
double r36950910 = r36950904 * r36950909;
double r36950911 = a;
double r36950912 = 120.0;
double r36950913 = r36950911 * r36950912;
double r36950914 = r36950910 + r36950913;
return r36950914;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied associate-/l*0.1
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019192
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))