\frac{x \cdot 100}{x + y}\frac{\frac{x}{y + x}}{\frac{1}{100}}double f(double x, double y) {
double r36404917 = x;
double r36404918 = 100.0;
double r36404919 = r36404917 * r36404918;
double r36404920 = y;
double r36404921 = r36404917 + r36404920;
double r36404922 = r36404919 / r36404921;
return r36404922;
}
double f(double x, double y) {
double r36404923 = x;
double r36404924 = y;
double r36404925 = r36404924 + r36404923;
double r36404926 = r36404923 / r36404925;
double r36404927 = 1.0;
double r36404928 = 100.0;
double r36404929 = r36404927 / r36404928;
double r36404930 = r36404926 / r36404929;
return r36404930;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019192
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))