x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r31587660 = x;
double r31587661 = y;
double r31587662 = z;
double r31587663 = r31587661 * r31587662;
double r31587664 = r31587660 - r31587663;
return r31587664;
}
double f(double x, double y, double z) {
double r31587665 = x;
double r31587666 = z;
double r31587667 = y;
double r31587668 = r31587666 * r31587667;
double r31587669 = r31587665 - r31587668;
return r31587669;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019192
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))