\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, t \cdot z\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r104645 = x;
double r104646 = y;
double r104647 = r104645 * r104646;
double r104648 = z;
double r104649 = t;
double r104650 = r104648 * r104649;
double r104651 = r104647 + r104650;
double r104652 = a;
double r104653 = b;
double r104654 = r104652 * r104653;
double r104655 = r104651 + r104654;
double r104656 = c;
double r104657 = i;
double r104658 = r104656 * r104657;
double r104659 = r104655 + r104658;
return r104659;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r104660 = i;
double r104661 = c;
double r104662 = a;
double r104663 = b;
double r104664 = x;
double r104665 = y;
double r104666 = t;
double r104667 = z;
double r104668 = r104666 * r104667;
double r104669 = fma(r104664, r104665, r104668);
double r104670 = fma(r104662, r104663, r104669);
double r104671 = fma(r104660, r104661, r104670);
return r104671;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))