x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r106595 = x;
double r106596 = r106595 * r106595;
double r106597 = 1.0;
double r106598 = r106596 + r106597;
return r106598;
}
double f(double x) {
double r106599 = x;
double r106600 = r106599 * r106599;
double r106601 = 1.0;
double r106602 = r106600 + r106601;
return r106602;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
(+ (* x x) 1.0))