\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\frac{1}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \left(\frac{1}{\sqrt[3]{3}} \cdot \cos^{-1} \left(\frac{\sqrt{t}}{\left(z \cdot 2\right) \cdot \left(\left(y \cdot \frac{1}{3 \cdot x}\right) \cdot 27\right)}\right)\right)double f(double x, double y, double z, double t) {
double r578172 = 1.0;
double r578173 = 3.0;
double r578174 = r578172 / r578173;
double r578175 = x;
double r578176 = y;
double r578177 = 27.0;
double r578178 = r578176 * r578177;
double r578179 = r578175 / r578178;
double r578180 = r578173 * r578179;
double r578181 = z;
double r578182 = 2.0;
double r578183 = r578181 * r578182;
double r578184 = r578180 / r578183;
double r578185 = t;
double r578186 = sqrt(r578185);
double r578187 = r578184 * r578186;
double r578188 = acos(r578187);
double r578189 = r578174 * r578188;
return r578189;
}
double f(double x, double y, double z, double t) {
double r578190 = 1.0;
double r578191 = 3.0;
double r578192 = cbrt(r578191);
double r578193 = r578192 * r578192;
double r578194 = r578190 / r578193;
double r578195 = 1.0;
double r578196 = r578195 / r578192;
double r578197 = t;
double r578198 = sqrt(r578197);
double r578199 = z;
double r578200 = 2.0;
double r578201 = r578199 * r578200;
double r578202 = y;
double r578203 = x;
double r578204 = r578191 * r578203;
double r578205 = r578190 / r578204;
double r578206 = r578202 * r578205;
double r578207 = 27.0;
double r578208 = r578206 * r578207;
double r578209 = r578201 * r578208;
double r578210 = r578198 / r578209;
double r578211 = acos(r578210);
double r578212 = r578196 * r578211;
double r578213 = r578194 * r578212;
return r578213;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 1.3 |
|---|---|
| Target | 1.2 |
| Herbie | 0.3 |
Initial program 1.3
rmApplied add-cube-cbrt1.3
Applied *-un-lft-identity1.3
Applied times-frac0.4
Applied associate-*l*0.4
Simplified0.4
rmApplied div-inv0.4
Simplified0.3
Final simplification0.3
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, D"
:herbie-target
(/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0)
(* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))