x - y \cdot z
\mathsf{fma}\left(-z, y, x\right)double f(double x, double y, double z) {
double r488340 = x;
double r488341 = y;
double r488342 = z;
double r488343 = r488341 * r488342;
double r488344 = r488340 - r488343;
return r488344;
}
double f(double x, double y, double z) {
double r488345 = z;
double r488346 = -r488345;
double r488347 = y;
double r488348 = x;
double r488349 = fma(r488346, r488347, r488348);
return r488349;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))