0.5 \cdot \left(x \cdot x - y\right)
\mathsf{fma}\left(x, x, -y\right) \cdot 0.5double f(double x, double y) {
double r8052 = 0.5;
double r8053 = x;
double r8054 = r8053 * r8053;
double r8055 = y;
double r8056 = r8054 - r8055;
double r8057 = r8052 * r8056;
return r8057;
}
double f(double x, double y) {
double r8058 = x;
double r8059 = y;
double r8060 = -r8059;
double r8061 = fma(r8058, r8058, r8060);
double r8062 = 0.5;
double r8063 = r8061 * r8062;
return r8063;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
(* 0.5 (- (* x x) y)))