x + y \cdot \frac{z - t}{z - a}x + y \cdot \frac{z - t}{z - a}double f(double x, double y, double z, double t, double a) {
double r398325 = x;
double r398326 = y;
double r398327 = z;
double r398328 = t;
double r398329 = r398327 - r398328;
double r398330 = a;
double r398331 = r398327 - r398330;
double r398332 = r398329 / r398331;
double r398333 = r398326 * r398332;
double r398334 = r398325 + r398333;
return r398334;
}
double f(double x, double y, double z, double t, double a) {
double r398335 = x;
double r398336 = y;
double r398337 = z;
double r398338 = t;
double r398339 = r398337 - r398338;
double r398340 = a;
double r398341 = r398337 - r398340;
double r398342 = r398339 / r398341;
double r398343 = r398336 * r398342;
double r398344 = r398335 + r398343;
return r398344;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.3 |
|---|---|
| Target | 1.2 |
| Herbie | 1.3 |
Initial program 1.3
Final simplification1.3
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))