\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r405314 = x;
double r405315 = y;
double r405316 = r405314 - r405315;
double r405317 = 2.0;
double r405318 = r405314 * r405317;
double r405319 = r405318 * r405315;
double r405320 = r405316 / r405319;
return r405320;
}
double f(double x, double y) {
double r405321 = 0.5;
double r405322 = y;
double r405323 = r405321 / r405322;
double r405324 = x;
double r405325 = r405321 / r405324;
double r405326 = r405323 - r405325;
return r405326;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Simplified7.9
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))