\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r473687 = x;
double r473688 = y;
double r473689 = r473687 * r473688;
double r473690 = r473688 * r473688;
double r473691 = r473689 - r473690;
double r473692 = r473691 + r473690;
double r473693 = z;
double r473694 = r473688 * r473693;
double r473695 = r473692 - r473694;
return r473695;
}
double f(double x, double y, double z) {
double r473696 = x;
double r473697 = z;
double r473698 = r473696 - r473697;
double r473699 = y;
double r473700 = r473698 * r473699;
return r473700;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))