x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\left(\left(-\left(6 \cdot z\right) \cdot \left(y - x\right)\right) + \left(6 \cdot \frac{2}{3}\right) \cdot \left(y - x\right)\right) + xdouble f(double x, double y, double z) {
double r154287 = x;
double r154288 = y;
double r154289 = r154288 - r154287;
double r154290 = 6.0;
double r154291 = r154289 * r154290;
double r154292 = 2.0;
double r154293 = 3.0;
double r154294 = r154292 / r154293;
double r154295 = z;
double r154296 = r154294 - r154295;
double r154297 = r154291 * r154296;
double r154298 = r154287 + r154297;
return r154298;
}
double f(double x, double y, double z) {
double r154299 = 6.0;
double r154300 = z;
double r154301 = r154299 * r154300;
double r154302 = y;
double r154303 = x;
double r154304 = r154302 - r154303;
double r154305 = r154301 * r154304;
double r154306 = -r154305;
double r154307 = 2.0;
double r154308 = 3.0;
double r154309 = r154307 / r154308;
double r154310 = r154299 * r154309;
double r154311 = r154310 * r154304;
double r154312 = r154306 + r154311;
double r154313 = r154312 + r154303;
return r154313;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied sub-neg0.4
Applied distribute-lft-in0.4
Simplified0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019179
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))