1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}double f(double x, double y, double z, double t) {
double r135743 = 1.0;
double r135744 = x;
double r135745 = y;
double r135746 = z;
double r135747 = r135745 - r135746;
double r135748 = t;
double r135749 = r135745 - r135748;
double r135750 = r135747 * r135749;
double r135751 = r135744 / r135750;
double r135752 = r135743 - r135751;
return r135752;
}
double f(double x, double y, double z, double t) {
double r135753 = 1.0;
double r135754 = x;
double r135755 = y;
double r135756 = t;
double r135757 = r135755 - r135756;
double r135758 = z;
double r135759 = r135755 - r135758;
double r135760 = r135757 * r135759;
double r135761 = r135754 / r135760;
double r135762 = r135753 - r135761;
return r135762;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.7
Final simplification0.7
herbie shell --seed 2019179
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
(- 1.0 (/ x (* (- y z) (- y t)))))