x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r211847 = x;
double r211848 = y;
double r211849 = 4.0;
double r211850 = r211848 * r211849;
double r211851 = z;
double r211852 = r211850 * r211851;
double r211853 = r211847 - r211852;
return r211853;
}
double f(double x, double y, double z) {
double r211854 = x;
double r211855 = 4.0;
double r211856 = y;
double r211857 = r211855 * r211856;
double r211858 = z;
double r211859 = r211857 * r211858;
double r211860 = r211854 - r211859;
return r211860;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))