Average Error: 0.0 → 0.0
Time: 12.4s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[x + \left(y - x\right) \cdot z\]
x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
        double r193271 = x;
        double r193272 = y;
        double r193273 = r193272 - r193271;
        double r193274 = z;
        double r193275 = r193273 * r193274;
        double r193276 = r193271 + r193275;
        return r193276;
}

double f(double x, double y, double z) {
        double r193277 = x;
        double r193278 = y;
        double r193279 = r193278 - r193277;
        double r193280 = z;
        double r193281 = r193279 * r193280;
        double r193282 = r193277 + r193281;
        return r193282;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x + \left(y - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019179 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  (+ x (* (- y x) z)))