x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r193271 = x;
double r193272 = y;
double r193273 = r193272 - r193271;
double r193274 = z;
double r193275 = r193273 * r193274;
double r193276 = r193271 + r193275;
return r193276;
}
double f(double x, double y, double z) {
double r193277 = x;
double r193278 = y;
double r193279 = r193278 - r193277;
double r193280 = z;
double r193281 = r193279 * r193280;
double r193282 = r193277 + r193281;
return r193282;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))