x \cdot \cos y - z \cdot \sin y
\sqrt[3]{\cos y} \cdot \left(\left(\sqrt[3]{\sqrt[3]{\cos y}} \cdot \left(\sqrt[3]{\sqrt[3]{\cos y}} \cdot \sqrt[3]{\sqrt[3]{\cos y}}\right)\right) \cdot \left(\sqrt[3]{\cos y} \cdot x\right)\right) - z \cdot \sin ydouble f(double x, double y, double z) {
double r768594 = x;
double r768595 = y;
double r768596 = cos(r768595);
double r768597 = r768594 * r768596;
double r768598 = z;
double r768599 = sin(r768595);
double r768600 = r768598 * r768599;
double r768601 = r768597 - r768600;
return r768601;
}
double f(double x, double y, double z) {
double r768602 = y;
double r768603 = cos(r768602);
double r768604 = cbrt(r768603);
double r768605 = cbrt(r768604);
double r768606 = r768605 * r768605;
double r768607 = r768605 * r768606;
double r768608 = x;
double r768609 = r768604 * r768608;
double r768610 = r768607 * r768609;
double r768611 = r768604 * r768610;
double r768612 = z;
double r768613 = sin(r768602);
double r768614 = r768612 * r768613;
double r768615 = r768611 - r768614;
return r768615;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
Simplified0.4
rmApplied add-cube-cbrt0.4
Final simplification0.4
herbie shell --seed 2019179
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
(- (* x (cos y)) (* z (sin y))))