x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r744609 = x;
double r744610 = y;
double r744611 = r744610 * r744610;
double r744612 = r744609 - r744611;
return r744612;
}
double f(double x, double y) {
double r744613 = x;
double r744614 = y;
double r744615 = r744614 * r744614;
double r744616 = r744613 - r744615;
return r744616;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))