Average Error: 0.0 → 0.0
Time: 5.1s
Precision: 64
\[x \cdot y + \left(x - 1\right) \cdot z\]
\[x \cdot y + \left(x - 1\right) \cdot z\]
x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
        double r103704 = x;
        double r103705 = y;
        double r103706 = r103704 * r103705;
        double r103707 = 1.0;
        double r103708 = r103704 - r103707;
        double r103709 = z;
        double r103710 = r103708 * r103709;
        double r103711 = r103706 + r103710;
        return r103711;
}

double f(double x, double y, double z) {
        double r103712 = x;
        double r103713 = y;
        double r103714 = r103712 * r103713;
        double r103715 = 1.0;
        double r103716 = r103712 - r103715;
        double r103717 = z;
        double r103718 = r103716 * r103717;
        double r103719 = r103714 + r103718;
        return r103719;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + \left(x - 1\right) \cdot z\]

Reproduce

herbie shell --seed 2019179 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  (+ (* x y) (* (- x 1.0) z)))