\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r472634 = x;
double r472635 = y;
double r472636 = z;
double r472637 = t;
double r472638 = r472636 * r472637;
double r472639 = r472635 - r472638;
double r472640 = r472634 / r472639;
return r472640;
}
double f(double x, double y, double z, double t) {
double r472641 = x;
double r472642 = y;
double r472643 = z;
double r472644 = t;
double r472645 = r472643 * r472644;
double r472646 = r472642 - r472645;
double r472647 = r472641 / r472646;
return r472647;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.8 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2019179
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))