\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\left(\frac{z}{t} \cdot \sqrt[3]{\frac{z}{t}}\right) \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}} + \frac{\frac{x}{y}}{\frac{y}{x}}double f(double x, double y, double z, double t) {
double r404454 = x;
double r404455 = r404454 * r404454;
double r404456 = y;
double r404457 = r404456 * r404456;
double r404458 = r404455 / r404457;
double r404459 = z;
double r404460 = r404459 * r404459;
double r404461 = t;
double r404462 = r404461 * r404461;
double r404463 = r404460 / r404462;
double r404464 = r404458 + r404463;
return r404464;
}
double f(double x, double y, double z, double t) {
double r404465 = z;
double r404466 = t;
double r404467 = r404465 / r404466;
double r404468 = cbrt(r404467);
double r404469 = r404467 * r404468;
double r404470 = r404467 * r404467;
double r404471 = cbrt(r404470);
double r404472 = r404469 * r404471;
double r404473 = x;
double r404474 = y;
double r404475 = r404473 / r404474;
double r404476 = r404474 / r404473;
double r404477 = r404475 / r404476;
double r404478 = r404472 + r404477;
return r404478;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.4 |
|---|---|
| Target | 0.4 |
| Herbie | 0.6 |
Initial program 33.4
Simplified13.3
rmApplied *-un-lft-identity13.3
Applied times-frac4.0
Applied associate-/r*0.4
Simplified0.4
rmApplied add-cube-cbrt0.7
Applied associate-*l*0.7
Simplified0.7
rmApplied cbrt-unprod0.6
Final simplification0.6
herbie shell --seed 2019179
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))