\left(\left(x + y\right) + z\right) - \left(x + \left(y + z\right)\right)
0
double f(double x, double y, double z) {
double r87639 = x;
double r87640 = y;
double r87641 = r87639 + r87640;
double r87642 = z;
double r87643 = r87641 + r87642;
double r87644 = r87640 + r87642;
double r87645 = r87639 + r87644;
double r87646 = r87643 - r87645;
return r87646;
}
double f(double __attribute__((unused)) x, double __attribute__((unused)) y, double __attribute__((unused)) z) {
double r87647 = 0.0;
return r87647;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z)
:name "Commute and associate"
(- (+ (+ x y) z) (+ x (+ y z))))