Average Error: 0.0 → 0.0
Time: 15.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r7388147 = x;
        double r7388148 = y;
        double r7388149 = cos(r7388148);
        double r7388150 = r7388147 + r7388149;
        double r7388151 = z;
        double r7388152 = sin(r7388148);
        double r7388153 = r7388151 * r7388152;
        double r7388154 = r7388150 - r7388153;
        return r7388154;
}

double f(double x, double y, double z) {
        double r7388155 = x;
        double r7388156 = y;
        double r7388157 = cos(r7388156);
        double r7388158 = r7388155 + r7388157;
        double r7388159 = z;
        double r7388160 = sin(r7388156);
        double r7388161 = r7388159 * r7388160;
        double r7388162 = r7388158 - r7388161;
        return r7388162;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))