\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)double f(double x, double y, double z, double t) {
double r25632067 = x;
double r25632068 = r25632067 * r25632067;
double r25632069 = y;
double r25632070 = r25632069 * r25632069;
double r25632071 = r25632068 / r25632070;
double r25632072 = z;
double r25632073 = r25632072 * r25632072;
double r25632074 = t;
double r25632075 = r25632074 * r25632074;
double r25632076 = r25632073 / r25632075;
double r25632077 = r25632071 + r25632076;
return r25632077;
}
double f(double x, double y, double z, double t) {
double r25632078 = x;
double r25632079 = y;
double r25632080 = r25632078 / r25632079;
double r25632081 = z;
double r25632082 = t;
double r25632083 = r25632081 / r25632082;
double r25632084 = r25632083 * r25632083;
double r25632085 = fma(r25632080, r25632080, r25632084);
return r25632085;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.4 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))