\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r22464812 = x;
double r22464813 = y;
double r22464814 = r22464812 - r22464813;
double r22464815 = 2.0;
double r22464816 = r22464812 * r22464815;
double r22464817 = r22464816 * r22464813;
double r22464818 = r22464814 / r22464817;
return r22464818;
}
double f(double x, double y) {
double r22464819 = 0.5;
double r22464820 = y;
double r22464821 = r22464819 / r22464820;
double r22464822 = x;
double r22464823 = r22464819 / r22464822;
double r22464824 = r22464821 - r22464823;
return r22464824;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019179 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))