\left(\frac{x}{2} + y \cdot x\right) + z\left(0.5 + y\right) \cdot x + z
double f(double x, double y, double z) {
double r14042263 = x;
double r14042264 = 2.0;
double r14042265 = r14042263 / r14042264;
double r14042266 = y;
double r14042267 = r14042266 * r14042263;
double r14042268 = r14042265 + r14042267;
double r14042269 = z;
double r14042270 = r14042268 + r14042269;
return r14042270;
}
double f(double x, double y, double z) {
double r14042271 = 0.5;
double r14042272 = y;
double r14042273 = r14042271 + r14042272;
double r14042274 = x;
double r14042275 = r14042273 * r14042274;
double r14042276 = z;
double r14042277 = r14042275 + r14042276;
return r14042277;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
(+ (+ (/ x 2.0) (* y x)) z))