x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r10747813 = x;
double r10747814 = y;
double r10747815 = 4.0;
double r10747816 = r10747814 * r10747815;
double r10747817 = z;
double r10747818 = r10747816 * r10747817;
double r10747819 = r10747813 - r10747818;
return r10747819;
}
double f(double x, double y, double z) {
double r10747820 = x;
double r10747821 = 4.0;
double r10747822 = y;
double r10747823 = r10747821 * r10747822;
double r10747824 = z;
double r10747825 = r10747823 * r10747824;
double r10747826 = r10747820 - r10747825;
return r10747826;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))