Average Error: 0.0 → 0.0
Time: 14.9s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[x + \left(y - x\right) \cdot z\]
x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
        double r7627929 = x;
        double r7627930 = y;
        double r7627931 = r7627930 - r7627929;
        double r7627932 = z;
        double r7627933 = r7627931 * r7627932;
        double r7627934 = r7627929 + r7627933;
        return r7627934;
}

double f(double x, double y, double z) {
        double r7627935 = x;
        double r7627936 = y;
        double r7627937 = r7627936 - r7627935;
        double r7627938 = z;
        double r7627939 = r7627937 * r7627938;
        double r7627940 = r7627935 + r7627939;
        return r7627940;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x + \left(y - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019179 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  (+ x (* (- y x) z)))