x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r5775775 = x;
double r5775776 = y;
double r5775777 = r5775776 * r5775776;
double r5775778 = r5775775 - r5775777;
return r5775778;
}
double f(double x, double y) {
double r5775779 = x;
double r5775780 = y;
double r5775781 = r5775780 * r5775780;
double r5775782 = r5775779 - r5775781;
return r5775782;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))