\frac{x + y}{y + y}\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}double f(double x, double y) {
double r39400659 = x;
double r39400660 = y;
double r39400661 = r39400659 + r39400660;
double r39400662 = r39400660 + r39400660;
double r39400663 = r39400661 / r39400662;
return r39400663;
}
double f(double x, double y) {
double r39400664 = 0.5;
double r39400665 = x;
double r39400666 = y;
double r39400667 = r39400665 / r39400666;
double r39400668 = r39400667 * r39400664;
double r39400669 = r39400664 + r39400668;
return r39400669;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))