2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot x - y \cdot x\right) \cdot 2
double f(double x, double y) {
double r26920860 = 2.0;
double r26920861 = x;
double r26920862 = r26920861 * r26920861;
double r26920863 = y;
double r26920864 = r26920861 * r26920863;
double r26920865 = r26920862 - r26920864;
double r26920866 = r26920860 * r26920865;
return r26920866;
}
double f(double x, double y) {
double r26920867 = x;
double r26920868 = r26920867 * r26920867;
double r26920869 = y;
double r26920870 = r26920869 * r26920867;
double r26920871 = r26920868 - r26920870;
double r26920872 = 2.0;
double r26920873 = r26920871 * r26920872;
return r26920873;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019179
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))