x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r16368777 = x;
double r16368778 = 1.0;
double r16368779 = y;
double r16368780 = r16368778 - r16368779;
double r16368781 = r16368777 * r16368780;
return r16368781;
}
double f(double x, double y) {
double r16368782 = x;
double r16368783 = 1.0;
double r16368784 = y;
double r16368785 = r16368783 - r16368784;
double r16368786 = r16368782 * r16368785;
return r16368786;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
(* x (- 1.0 y)))