x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(x, \cos y, z \cdot \sin y\right)double f(double x, double y, double z) {
double r12027427 = x;
double r12027428 = y;
double r12027429 = cos(r12027428);
double r12027430 = r12027427 * r12027429;
double r12027431 = z;
double r12027432 = sin(r12027428);
double r12027433 = r12027431 * r12027432;
double r12027434 = r12027430 + r12027433;
return r12027434;
}
double f(double x, double y, double z) {
double r12027435 = x;
double r12027436 = y;
double r12027437 = cos(r12027436);
double r12027438 = z;
double r12027439 = sin(r12027436);
double r12027440 = r12027438 * r12027439;
double r12027441 = fma(r12027435, r12027437, r12027440);
return r12027441;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))