\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r11793862 = x;
double r11793863 = y;
double r11793864 = cos(r11793863);
double r11793865 = r11793862 + r11793864;
double r11793866 = z;
double r11793867 = sin(r11793863);
double r11793868 = r11793866 * r11793867;
double r11793869 = r11793865 - r11793868;
return r11793869;
}
double f(double x, double y, double z) {
double r11793870 = x;
double r11793871 = y;
double r11793872 = cos(r11793871);
double r11793873 = r11793870 + r11793872;
double r11793874 = z;
double r11793875 = sin(r11793871);
double r11793876 = r11793874 * r11793875;
double r11793877 = r11793873 - r11793876;
return r11793877;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))