\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r13755516 = x;
double r13755517 = y;
double r13755518 = sin(r13755517);
double r13755519 = r13755516 + r13755518;
double r13755520 = z;
double r13755521 = cos(r13755517);
double r13755522 = r13755520 * r13755521;
double r13755523 = r13755519 + r13755522;
return r13755523;
}
double f(double x, double y, double z) {
double r13755524 = x;
double r13755525 = y;
double r13755526 = sin(r13755525);
double r13755527 = r13755524 + r13755526;
double r13755528 = z;
double r13755529 = cos(r13755525);
double r13755530 = r13755528 * r13755529;
double r13755531 = r13755527 + r13755530;
return r13755531;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))