Average Error: 0.1 → 0.1
Time: 17.0s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r13755516 = x;
        double r13755517 = y;
        double r13755518 = sin(r13755517);
        double r13755519 = r13755516 + r13755518;
        double r13755520 = z;
        double r13755521 = cos(r13755517);
        double r13755522 = r13755520 * r13755521;
        double r13755523 = r13755519 + r13755522;
        return r13755523;
}

double f(double x, double y, double z) {
        double r13755524 = x;
        double r13755525 = y;
        double r13755526 = sin(r13755525);
        double r13755527 = r13755524 + r13755526;
        double r13755528 = z;
        double r13755529 = cos(r13755525);
        double r13755530 = r13755528 * r13755529;
        double r13755531 = r13755527 + r13755530;
        return r13755531;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))