x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r923094 = x;
double r923095 = y;
double r923096 = z;
double r923097 = r923095 * r923096;
double r923098 = r923097 * r923096;
double r923099 = r923094 + r923098;
return r923099;
}
double f(double x, double y, double z) {
double r923100 = x;
double r923101 = y;
double r923102 = z;
double r923103 = r923101 * r923102;
double r923104 = r923103 * r923102;
double r923105 = r923100 + r923104;
return r923105;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
(+ x (* (* y z) z)))