\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x}{z} - \frac{y}{z}\right) - 2double f(double x, double y, double z) {
double r55086881 = 4.0;
double r55086882 = x;
double r55086883 = y;
double r55086884 = r55086882 - r55086883;
double r55086885 = z;
double r55086886 = 0.5;
double r55086887 = r55086885 * r55086886;
double r55086888 = r55086884 - r55086887;
double r55086889 = r55086881 * r55086888;
double r55086890 = r55086889 / r55086885;
return r55086890;
}
double f(double x, double y, double z) {
double r55086891 = 4.0;
double r55086892 = x;
double r55086893 = z;
double r55086894 = r55086892 / r55086893;
double r55086895 = y;
double r55086896 = r55086895 / r55086893;
double r55086897 = r55086894 - r55086896;
double r55086898 = r55086891 * r55086897;
double r55086899 = 2.0;
double r55086900 = r55086898 - r55086899;
return r55086900;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))