x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r53160695 = x;
double r53160696 = y;
double r53160697 = 1.0;
double r53160698 = r53160696 + r53160697;
double r53160699 = r53160695 * r53160698;
return r53160699;
}
double f(double x, double y) {
double r53160700 = x;
double r53160701 = y;
double r53160702 = 1.0;
double r53160703 = r53160701 + r53160702;
double r53160704 = r53160700 * r53160703;
return r53160704;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:herbie-target
(+ x (* x y))
(* x (+ y 1.0)))