\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)double f(double x, double y, double z, double t) {
double r38928118 = x;
double r38928119 = r38928118 * r38928118;
double r38928120 = y;
double r38928121 = r38928120 * r38928120;
double r38928122 = r38928119 / r38928121;
double r38928123 = z;
double r38928124 = r38928123 * r38928123;
double r38928125 = t;
double r38928126 = r38928125 * r38928125;
double r38928127 = r38928124 / r38928126;
double r38928128 = r38928122 + r38928127;
return r38928128;
}
double f(double x, double y, double z, double t) {
double r38928129 = x;
double r38928130 = y;
double r38928131 = r38928129 / r38928130;
double r38928132 = z;
double r38928133 = t;
double r38928134 = r38928132 / r38928133;
double r38928135 = r38928134 * r38928134;
double r38928136 = fma(r38928131, r38928131, r38928135);
return r38928136;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.9 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.9
Simplified0.4
Final simplification0.4
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))