x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}x - \frac{y - z}{\left(t - z\right) + 1} \cdot adouble f(double x, double y, double z, double t, double a) {
double r36832041 = x;
double r36832042 = y;
double r36832043 = z;
double r36832044 = r36832042 - r36832043;
double r36832045 = t;
double r36832046 = r36832045 - r36832043;
double r36832047 = 1.0;
double r36832048 = r36832046 + r36832047;
double r36832049 = a;
double r36832050 = r36832048 / r36832049;
double r36832051 = r36832044 / r36832050;
double r36832052 = r36832041 - r36832051;
return r36832052;
}
double f(double x, double y, double z, double t, double a) {
double r36832053 = x;
double r36832054 = y;
double r36832055 = z;
double r36832056 = r36832054 - r36832055;
double r36832057 = t;
double r36832058 = r36832057 - r36832055;
double r36832059 = 1.0;
double r36832060 = r36832058 + r36832059;
double r36832061 = r36832056 / r36832060;
double r36832062 = a;
double r36832063 = r36832061 * r36832062;
double r36832064 = r36832053 - r36832063;
return r36832064;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.9 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 1.9
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1.0)) a))
(- x (/ (- y z) (/ (+ (- t z) 1.0) a))))