\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r34190591 = x;
double r34190592 = y;
double r34190593 = r34190591 - r34190592;
double r34190594 = 2.0;
double r34190595 = r34190591 * r34190594;
double r34190596 = r34190595 * r34190592;
double r34190597 = r34190593 / r34190596;
return r34190597;
}
double f(double x, double y) {
double r34190598 = 0.5;
double r34190599 = y;
double r34190600 = r34190598 / r34190599;
double r34190601 = x;
double r34190602 = r34190598 / r34190601;
double r34190603 = r34190600 - r34190602;
return r34190603;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))