\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r32488388 = x;
double r32488389 = y;
double r32488390 = r32488388 * r32488389;
double r32488391 = z;
double r32488392 = r32488389 * r32488391;
double r32488393 = r32488390 - r32488392;
double r32488394 = r32488389 * r32488389;
double r32488395 = r32488393 - r32488394;
double r32488396 = r32488395 + r32488394;
return r32488396;
}
double f(double x, double y, double z) {
double r32488397 = y;
double r32488398 = x;
double r32488399 = z;
double r32488400 = r32488398 - r32488399;
double r32488401 = r32488397 * r32488400;
return r32488401;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))