x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r13465284 = x;
double r13465285 = y;
double r13465286 = r13465285 - r13465284;
double r13465287 = z;
double r13465288 = r13465286 * r13465287;
double r13465289 = r13465284 + r13465288;
return r13465289;
}
double f(double x, double y, double z) {
double r13465290 = x;
double r13465291 = y;
double r13465292 = r13465291 - r13465290;
double r13465293 = z;
double r13465294 = r13465292 * r13465293;
double r13465295 = r13465290 + r13465294;
return r13465295;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))