x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r13176510 = x;
double r13176511 = y;
double r13176512 = r13176511 * r13176511;
double r13176513 = r13176510 - r13176512;
return r13176513;
}
double f(double x, double y) {
double r13176514 = x;
double r13176515 = y;
double r13176516 = r13176515 * r13176515;
double r13176517 = r13176514 - r13176516;
return r13176517;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))