\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r9386907 = x;
double r9386908 = y;
double r9386909 = r9386907 * r9386908;
double r9386910 = z;
double r9386911 = t;
double r9386912 = r9386910 * r9386911;
double r9386913 = r9386909 + r9386912;
double r9386914 = a;
double r9386915 = b;
double r9386916 = r9386914 * r9386915;
double r9386917 = r9386913 + r9386916;
return r9386917;
}
double f(double x, double y, double z, double t, double a, double b) {
double r9386918 = x;
double r9386919 = y;
double r9386920 = r9386918 * r9386919;
double r9386921 = z;
double r9386922 = t;
double r9386923 = r9386921 * r9386922;
double r9386924 = r9386920 + r9386923;
double r9386925 = a;
double r9386926 = b;
double r9386927 = r9386925 * r9386926;
double r9386928 = r9386924 + r9386927;
return r9386928;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))