\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \frac{x - y}{z} - 2double f(double x, double y, double z) {
double r57731174 = 4.0;
double r57731175 = x;
double r57731176 = y;
double r57731177 = r57731175 - r57731176;
double r57731178 = z;
double r57731179 = 0.5;
double r57731180 = r57731178 * r57731179;
double r57731181 = r57731177 - r57731180;
double r57731182 = r57731174 * r57731181;
double r57731183 = r57731182 / r57731178;
return r57731183;
}
double f(double x, double y, double z) {
double r57731184 = 4.0;
double r57731185 = x;
double r57731186 = y;
double r57731187 = r57731185 - r57731186;
double r57731188 = z;
double r57731189 = r57731187 / r57731188;
double r57731190 = r57731184 * r57731189;
double r57731191 = 2.0;
double r57731192 = r57731190 - r57731191;
return r57731192;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))